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Iphone galcon
Iphone galcon








  1. IPHONE GALCON HOW TO
  2. IPHONE GALCON UPDATE
  3. IPHONE GALCON PASSWORD

This way, lucky planet placement doesn’t factor into the win. I posted some thoughts on multiplayer setup in your previous blog that you may find useful.Īlso, another suggestion for multiplayer (and single player) – allow for symmetrical maps. I hope this isn’t too late in the development cycle. Personally, I play without the sound effects as they can get annoying quick… The music is nice though. I bought a couple of those “big name” games – Monkey Ball, Crash Bandicoot etc, and they’ve got nothing on Galcon.

IPHONE GALCON UPDATE

I haven’t seen an iPhone game yet that had smooth, realtime multiplayer gameplay.Īnd then in the next update we can expect a Story Mode, right? 🙂Īnd a tiny request for the next update – a different sound effect for the planet being taken over? It currently sounds like you made the noise with your mouth, and it’s my pet peeve 🙂īut in all seriousness, Galcon is by far the best game on my iPhone. So psyched to give the multiplayer a whirl, but I’m dreading the lag issues that may arise when networking. “Multiplayer was the only thing missing to make iPhone Galcon the most awesome game in this universe! ” I second that. I’ll have to check out enet as well 🙂 (I like networking…) Looks very promising but haven’t used it much yet. Holy crap thank you! Multiplayer was the only thing missing to make iPhone Galcon the most awesome game in this universe! Made quite a few people buy either the iphone version or the pc version from just showing them a single game on my phone 😛įor networking, there’s also the new BLIP by Jens Alfke. The multitouch is neat and pretty functional. Now that I’ve gone out and indulged my consumerism by buying one of these iPhone thingers, I must say that Galcon really works well on it. You can follow any responses to this entry through the RSS 2.0 feed.īoth comments and pings are currently closed.ħ Responses to “iGalcon + enet = Multi-Player fun fun fun”

iphone galcon

On Thursday, July 31st, 2008 at 5:53 pm and is filed under galcon, iphone, testing. So it’s saved me a bit of time, and given me that great “feels like it will work” feeling.

iphone galcon

This saves me from having to run over a dozen use-cases any time I mess with the client-server code. On a development-side note, I implemented some automated testing of the network code.

  • A bit more testing and some odds-n-ends.
  • What’s New Version History Version 2.0.565 ui & bugs fixes App Privacy See Details The developer, Galcon, has not provided details about its privacy practices and handling of data to Apple.

    IPHONE GALCON HOW TO

    Add Server List (must figure out how to do HTTP requests from C with minimal strain) Galcon Designed for iPad 2.2 9 Ratings Free Screenshots iPad iPhone The App operates Galcon Bluetooth enabled controllers, models 7001BT, 9001BT, 11000BT.

    iphone galcon

    IPHONE GALCON PASSWORD

    Add Settings (Sound effects on/off, favorite colors for MP game, user / password login for MP game).And after I got it going nicely in my linux environment, it worked out-of-the-box for compiling to the iphone 🙂 Thanks to lack of endian issues, I didn’t have any trouble there either! Here’s the screenie: I had no notable trouble (beyond normal laziness when it comes to reading documentation) getting it up and running. So I grabbed enet for this project and it rocks. not being in python-land I really didn’t feel like reinventing the networking-wheel this time.










    Iphone galcon